

The Pirate Invasion enemies are some of the only unquestionably human enemies in Terraria.Trapping the Flying Dutchman creates a steady source of enemies, which can be utilized for indefinitely farming money, e.g.Since the Flying Dutchman spawns pirates, it is possible to stop or even trap the Dutchman and only kill the enemies spawned from it.This also applies to all other invasion enemies, such as the Goblin Army and Frost Legion. Pirates themselves can drop Pirate Maps if fought within the Ocean biome, which can make farming easier.The other is to simply go near the spawn point to trigger the invasion, then fly to an existing biome that has been prepared to handle an invasion. One way to do so is to set up an artificial biome near the spawn point. Pirate Invasions can be used to farm Biome Keys if the fight is arranged to take place in the corresponding biome.If fought while using a Flask of Gold, one can average between 45– 55 per event, thus making this one of the easiest ways to make money.However, the player must be cautious, as killing a Pirate Captain will cause a Pirate's Curse to spawn, which can move through walls and deal heavy damage to the player.with weapons like the Daedalus Stormbow (ideally with Holy Arrows for damage maximization) or, after digging a small hole in the wall, a yoyo, Magic Dagger, Flying Knife or other projectile weapons. Since pirate enemies have no piercing attacks, the player can wall themselves off with blocks and safely attack from there, e.g.Most of the same tactics and preparations will prove even more effective, given these weaknesses. The Pirate Invasion is similar to the Goblin Army, but while the pirates are generally tougher, they do not have a caster like the Goblin Sorcerer, much less anything to match the Goblin Summoner.

If a Pirate Invasion is started while a Flying Dutchman is still alive from another invasion, any pirates spawned from it and killed after using the Pirate Map will count towards the invasion progress, even before the second invasion officially starts.įor more elaborate strategies on defeating Pirate Invasions, including weapon and arena recommendations, see Guide:Defending against events.If the boss, or all players in the world are killed, the invasion will resume as it was before the boss fight. This puts the invasion on hold – the percentage completion bar will disappear and no more pirates will spawn for the duration of the boss fight.


